I have updated the OP probably for one of the last times, as I believe all new triggers have fnally been found. Below you will be able to see both the old triggers, still used, and the new triggers. Should you have any questions about rank triggers, feel free to send me a message or post it in the comments! I would also like to apologize for the crappy tables, sadly the padding I put in in my editor did not go through into the actual post (on to bugs&issues!)
Thanks to everyone who has helped with finding these triggers, without your help we would have never found them!
These are the old set of triggers currently still in use.
These are the new triggers, there's a total of 11 new triggers, 5 networth triggers and 6 battlestats triggers.
|Balanced*||Three stats trained**||
Two stats trained***
*If your stats are perfectly balanced.
**If you are unbalanced, this is the score for three trained stats and one never trained stat. Trained stats are spread evenly though.
***If you are unbalanced, this is the score for two trained stats and two never trained stats. Trained stats are spread evenly though.
For imbalances at the highest battlestats the score system by tornstats, I'll see if I can find a way to impliment this in the graph, we know for having trained two stats the trigger is below 1.4b.
The battlestats triggers (as far as we know) are based on how balanced ones stats are, the more balanced the earlier you trigger, the less balanced the later you will trigger. I have used tornstats' score system for now, as this score portrays the ranking system almost perfectly.
Example: Someone with 2m battlestats(perfectly balanced) has a score of 122. Someone who divided their stats 1.2m-1.2m-100k-100k, has a score of 125.91, so should just about trigger, but someone who divided their stats 1.2m-1.2m-190k-10k, only has a score of 120.69, meaning they won't have triggered just yet.